As some know, I previously made a thread about the SK community coming together to make a game. While there was some interest in the idea, there wasn't enough commitment to warrant any kind of project starting. This thread, however, is even more non-committal. I just want to know: if a group of people from SK formed a game development team, what kind of game would you guys want?
This is completely hypothetical. Just have fun with some ideas.
I'm big into sandbox games. The game I've always wanted is similar to Dwarf Fortress, but with real graphics. The player commands a small civilization of inch-high humanoids that start with nearly nothing. The original setting for my idea was in an actual sandbox. The civilization would struggle with fighting off insects, lizards, birds, spiders, etc. and have to deal with natural disasters like rain, wind, and human children. They would craft clothing, weapons, and food from deceased enemies (insect carapace, mandibles, fangs, etc), plant material, and scavenged materials from things human children leave behind (toys, candy, shoes, etc.) The art style would be cartoony, but bloody (not gorey).
I also like rpg games with a deep, rich storyline. The gameplay doesn't matter as much in those, as long as the story is great.
Comments
Waaaaaaaay back in the day, WC3 had a custom game where you were a dude in the arctic and had to scavenge for heat/food etc. Was actually really fun cause you'd just be cruising around trying to fortify your shelter and some asshole would come by with fur and weapons... He opted to steal your shelter instead of making his own. Oh the lolz that were had...
stick together or die...
and there's no shelter, we must keep moving or run out of ammo real fast.
i must still have some saves lost somewhere in dropbox
An RPG style game would be pretty cool to make, would be a first for me
there are not any good ones anymore
The overly-ambitious part of it came from giving the player too many options. It was too much work to make so many unique personalities, backstories, and dialogue. Not to mention, if I wanted it to be different from other RPG Maker games, I would have had to create unique portraits and sprites for each NPC.
It wasn't a complete waste though, I did learn how to do several things I didn't know how to before.
The leaders of the small settlements are hiding something from the people. The player decides to find out what. Stumbling upon abandoned ruins while exploring/hunting one day, the player finds a dome-shaped structure containing a telescope. Looking through the telescope, the player discovers a world being devoured in flames. A world that appears to have been once very similar to his/her own.