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Vote Here: https://www.strawpoll.me/16927690
I will abstain from voting, I don't care either way. After seeing the bots' defense, I don't think too much of an advantage was gained by hitting them so I am happy to roll with Drank's idea, but I know some of you have justice boners and want to see the long dick of the law carry out punishment. It is more important to me that it acts as a deterrent for the future, not just as a temporary punishment. Maybe a hybrid solution where we do Drankhofs for now, and mine for next round with plenty of advance warning?
Option 1: Drankhof's Idea
If you really think it is an advantage they had, than do something like:
1 hit made when it wasn't allowed= you are not allowed to hit the bot for 1 full day(when it is allowed for the rest)
2 hits made when it wasn't allowed= you are not allowed to hit the bot for 2 full days (when it is allowed for the rest)
3+ hits made when it wasn't allowed= you are not allowed to hit the bot for 3 full days (when it is allowed for the rest)
This way you punish them with a judgement they had benefit from earlier and not give a big benefit to the rest.
Option 2: Darius' Idea
As discussed on the discord, I don't have an issue with people hitting the bots, although I personally voted 'no' on allowing it, but I do have an issue with people gaining advantages by ignoring the rules.
Enforcement & future deterrents will be as such;
1 Hit on bots pre-allowance = Fails equivalent to your current defense at time of sentencing.
Example: You have 20k tanks defense at time of sentencing, so 10 bots will send 2000 tanks as "fails" equivalent to a hit to damage your defense, but you will be allowed to keep the land
2 Hits on bots pre-allowance = 2x the sentence
Example: You have 20k tanks defense, so 20 bots will send 2000 tanks as fails equivalent to two hits worth of damage on your defense, but you will be allowed to keep the land
IMPORTANT: I HAVE MADE A SLIGHT SENTENCE REDUCTION TO 3+ HITS BELOW BECAUSE I FEEL 3x FAILS IS TOO HARSH
3+ Hits on bots = 2x current defense "fails", then .25x per hit beyond that. Meaning if you attacked bots 4x, you will get 2.5x your defense worth of fails
20k base defense x 2.5x = 50k tanks sent at you but not enough to break